


Inspired by the famous espionage trilogy adapted from the novels of Robert Ludlum, THE BOURNE IDENTITY blends the action of the first film in the trilogy with new content set in Jason Bourne's past. Written by Tony Gilroy, the screenwriter of the three films featuring the adventures of the amnesiac spy, THE BOURNE IDENTITY will allow players to discover, by embodying Jason Bourne, what really happened when this terrible killing machine of the American secret services went off the rails and became the man to be taken down by all the spies of the globe! Powered by the UNREAL ENGINE 3, THE BOURNE IDENTITY uses a unique dynamic camera system that immerses the player in the heart of the action and skillfully blends the sensations of gaming and cinema. The developers of High Moon Studios have managed to make the most of the capabilities of the 'Next Gen' consoles to create a Jason Bourne more true to life, notably reproducing his unique fighting style, which makes every object in the environment a potential weapon. The enemies of the American spy also benefit from an exceptional Artificial Intelligence, which allows them to adapt to the player's tactics thanks to a real awareness of their environment. Thanks to its interface, which allows you to switch instantly from hand-to-hand combat to firearms, and its interactive cinematics, created with the game engine for greater fluidity of the narrative, THE BOURNE IDENTITY offers the player hours of non-stop action, combining foot and car chases, and allows constant immersion in the universe of Jason Bourne. The original music composed by John Powell, who also composed the soundtracks for the three films, and the choreography of the action scenes, entrusted to Jeff Imada, also make this game, much more than a simple license, an unprecedented encounter between cinema and video games.